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Question by IKilledKenny_2 · May 03, 2015 at 06:24 AM · animationtime

Animation Time

Hello Unity3D.I have a question.How can i make it that when my character does an animation it lasts atleast 10seconds and then after the 10seconds is up,it stops playing the animation?For example i have a animation that has only 1 frame but i want that one frame to last 10 seconds and then it stops.If anyone knows how i can do this?Can you please tell me how?I can't seem to find any references to this.

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Answer by hixon33 · May 03, 2015 at 07:24 AM

You can manipulate animations in the animation window. Select Window-Animation Its like a graph editor

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avatar image IKilledKenny_2 · May 03, 2015 at 04:54 PM 0
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Can i Code it ins$$anonymous$$d?The reason is that sometimes i want it to play for 5 seconds or 15 seconds

avatar image hixon33 · May 03, 2015 at 10:24 PM 0
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You should be able to Check out this scripting API: http://docs.unity3d.com/ScriptReference/Animation.html

avatar image IKilledKenny_2 · May 04, 2015 at 02:19 AM 0
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I-I guess this works...But is there any other way that this?

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