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Question by
fiercewhitaka · Oct 17, 2021 at 11:37 AM ·
c#errorcamera-movementinput.touch
Prevent camera from following Touch input position
Im using the unity standard assets rigid body first person controller and I modified it to work for mobile phones and it does but I have a slight problem. When I spam touch both the right and left side of the screen the camera seems to follow the input. Or the player seems to just go all over the place. The video explains it better than I can
See video link text
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