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Question by bcmonico · May 27, 2017 at 02:46 PM · timedamage

How to make the enemy's damge be time based and showing?

I need to make an enemy's damage be time-based, which means the longer he's alive the more damage he will deal. Also, I need to show the current damage he's dealing on the side of his health bar (which is above his head). HELP PLEASE

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