Question by
Triggerly · Dec 24, 2019 at 07:54 PM ·
scenescene-loadingscene-switchingscene load
Scene clones itself and switches continuously.
So idk how this happened but my game just broke completely after a test loading screen. This picture shows what it's like. Look at the Hierarchy. I also need help on the scene (not loaded) thing.
My scene switching code is this (i have Scene.Management) :
public void Pong()
{
SceneManager.LoadScene(1);
}
public void Quit()
{
Application.Quit();
}
public void Main()
{
SceneManager.LoadScene(0);
}
problem.png
(41.8 kB)
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