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camera display is problem when close google cardboard
I found a simple problem but have not found the answer. I'm using unity version 2020 and using google cardboard.
I close the cardboard with the script: XRGeneralSettings.Instance.Manager.StopSubsystems(); XRGeneralSettings.Instance.Manager.DeinitializeLoader();
So the problem is in the close cardboard. before using cardboard the width looks normal but after using XR cardboard that has been closed the width looks stretched.
I've followed step by step from https://developers.google.com/cardboard/develop/unity/quickstart and sample google cardboard.
Screen normal
Screen problem
I've been looking for it before. about resolutions. Turns out this wasn't the problem. anyone can help me?
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