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Question by ThreeBananaStudios · May 26, 2017 at 06:56 PM · uitextasset

Textmesh Pro Error Unity 2017.1.0b7

Hi I got the Textmesh Pro asset store, I am running Unity 2017.1.0b7. And when ever I add a Textmesh pro text Gameobject to the UI I get an error whenever I hover over the component panel in the editor. THis is the error that im receiving:

 MissingMethodException: Method not found: 'UnityEditor.MaterialEditor.BeginAnimatedCheck'.
 TMPro.EditorUtilities.TMP_BaseShaderGUI.DoColor (System.String name, System.String label)
 TMPro.EditorUtilities.TMP_SDFShaderGUI.DoOutlinePanel ()
 TMPro.EditorUtilities.TMP_SDFShaderGUI.DoGUI ()
 TMPro.EditorUtilities.TMP_BaseShaderGUI.OnGUI (UnityEditor.MaterialEditor materialEditor, UnityEditor.MaterialProperty[] properties)
 UnityEditor.MaterialEditor.PropertiesGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/MaterialEditor.cs:1457)
 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
 

Any help will be much appreciated Thanks

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Answer by Rohot · May 30, 2017 at 12:00 PM

It looks like they fixed it but, it is still in review to be released in one of the next versions.

https://issuetracker.unity3d.com/issues/missingmethodexception-when-accessing-textmesh-pro-component

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avatar image sotirosn · Oct 06, 2017 at 02:23 AM 0
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I'm still getting this error in 2017.1.1f1 :(

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