This question was 
             closed Sep 30, 2017 at 06:16 AM by 
             Kawaiinya for the following reason: 
             
 
            Had answer in my first question
Instantiate prefab with its component c#
Im instantiating a prefab Sprite which containt Transform and Sprite Renderer components. But my instantiated objects doesnt have Sprite Renderer component. The main question - why?
Here is my code:
     void Start () {
         int cell = 1;
         GameObject dot = new GameObject("dot");
 
         for(int y = 0; y <= 3; y++)
             for(int x = 0; x <= 3; x++)
             {
                 Vector3 pos = new Vector3 (x, y, 0) * cell;
                 Instantiate(dot, pos, Quaternion.identity);
             }
     }
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               koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                