Question by
CornThatLefty · Jun 05, 2017 at 01:51 AM ·
blendermodeling
Blender import missing faces
Using Blender. Faces show up in Blender, but not in Unity. I've tried calculating normals and manually flipping normals -- neither worked. I have noticed that the blue geometry doesn't show up in uity, so is it note recognizing that there are any faces there?
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