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Question by keystone1111 · Oct 06, 2011 at 03:59 PM · errorfileunique

"Creating unique file" error

Hi,

I recently started having an error appear "Creating unique file" "Creating file assets/mainbuild/materials/Texture (forward slash) PlywoodNew0001_S.mat failed. Please ensure there is enough disk space and you have permissions setup correctly."

The options are Try Again, Cancel, or Quit. If I cancel, it then brings up the same error with another file, and does so for 2 or 3 other files before finally opening the project file. However, when the file is open, my main building isn't imported. If I try to reimport that model, I get the same series of errors again.

I'm not sure if this has anything to do with it, but the fact that the material is preceded by a forward slash instead of a backslash seems strange - but maybe fine. (the forward slash gets deleted automatically in here, so I just typed it out).

I'm definitely not out of disk space, and tried copying the entire project file to other locations on other hard drives, and get the same error.

Any help with this would be greatly appreciated!

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avatar image benzsuankularb · Jun 15, 2015 at 05:01 PM 1
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In my case I found this problem after opened project all scene was blank.

I figure out that it's may be file name hash collision so you have to rename those files that get an error. Now errors gone.

In your case maybe solved but $$anonymous$$e still get blank scenes.( no error )

I need some help.

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Answer by gooder · Aug 27, 2013 at 06:33 PM

Maybe it do not support your folder's url language. It's all right after changed the folder's url from chinese to english.

Tested on Windows.

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Answer by nastasache · Jun 08, 2015 at 10:10 PM

I have the same problem with a material file/name on few projects. I have no idea what happening. No strange characters on name, no chinese url.

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Answer by benzsuankularb · Jun 16, 2015 at 05:41 AM

I think cause by collision of hashes Rename those material files

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Answer by Chen-Yizhou · Jun 23, 2017 at 04:17 AM

Well I think you need to delete the material's meta file and try it again It works for me

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