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Question by
urbandatastories · May 25, 2017 at 02:54 PM ·
shaderstoon shading
Toon shaders in video to get sketch affect
As the title, I'm trying to create a visualisation which looks hand sketched. When static it has the look i want (see attached) but the slow camera pan we use with the scene is very jittery. I understand this is caused by the toon shader we use, if we use the standard shader no problem. Is there a way to create this look without a toon shader ie sketchy edges? Unity noob so might be missing something obvious
screen-shot-2017-05-23-at-194246.png
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