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Question by
TheDylonFive · May 09, 2016 at 07:21 PM ·
c#fileimporting assetsfilestreamfilepath
Importing files from a path via C# script
Is there a way to import or straight use an image file (.jpg/.png) from a given path using scripting on either a phone or computer?
Can I put in a file path to an image on a computer or phone, and then use that image as a Texture2D so I can display it on an object in the scene thats running without having it in the project previously?
Thanks!
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