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               Question by 
               LemurusBalok · Apr 15, 2018 at 12:29 PM · 
                networkingsynccommand  
              
 
              How to find the time between last and current sync in a networked multiplayer?
I am trying to sync the position of my player object with Commands and Sync Variables.
I interpolate the position of the object on the clients to the actual Position of the object , over a time. This time needs to be the time difference between the last sync and the current sync for ideal results. So How do I find the time between the synchronizations or between consecutive Command calls?
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