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Question by
KloverGames · Jan 31 at 10:30 AM ·
animationanimatoravatar
How to set animator's avatar by script?
I need to set one specific animator controller's avatar by script, anyone know how its done?
void Update()
{
Animator myAnimator = GetComponent<Animator>();
//This is done to set the proper avatar so animations will work
if(skinModel == "Cube One")
{
myAnimator.avatar ;
}
else if(skinModel == "Cube Two")
{
myAnimator.avatar ;
}
}
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Best Answer
Answer by KloverGames · Mar 22 at 01:45 AM
You aren't supposed to try and change the Animator Controller's avatar by script. Each Animator component can have its own avatar, you'll just have to make a list of the Animators = Animator[]
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