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Question by LeleUnity · Dec 26, 2017 at 05:36 PM · variableinspectorpublicserializefield

Avoid public variable to get overwritten by the Inspector

How to Avoid a public variable to get overwritten by the Inspector?


ADDITIONAL INFO:

I have public variable like so:

 public class Bullet{
 

 //it is default 0 in the Inspector
 public float Damage;
 
 I do not want to write in
  OnEnable(){
 Damage=10;
 }
 }

I have a Manager Object which does: //Called only rarely and not per each time I enable the bullet

 For each Bullet object b,
 b.SetActive(true);
 b.Damage=100;

But I keep getting 0 and not 100; Please Help! I tried: [System.NonSerialized] public float Damage; but didn't work.

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Answer by Larry-Dietz · Dec 26, 2017 at 05:49 PM

You can try hiding it from the inspector. Add [HideInInspector] above the definition, and see if that helps. It will let you keep the variable public, but not show up in the inspector.

-Larry

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