Grappling hook physics script error
so I'm trying to make rope swinging physics, like what you'd see in a Spiderman film, my player has a grappling hook "Drill" that they fire and then it's supposed to move the player into its maximum distance and recalculate the velocity based on that movement, creating a swing like motion over time.
but I'm having a few issues.
forces despite having large modifiers, feel week.
The rotation of the player doesn't seem to affect the application of forces like I'd expect it too.
the re-calculation of velocity seems to result in a bouncy like motion
Does anybody have any input on how I could fix these issues?
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