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Unity 5 Custom Imported Trees
Hey I am having trouble making my trees generate with the terrain tree painter. I made the trees in Maya and I made a prefab in unity 5 with the soft occlusion shaders for the leaves and the bark. When I place the tree prefab into the terrain tree painter it wont show up on the terrain when I paint the tree on the terrain. Does anyone know how to paint custom trees onto the terrain? I can not find any tutorials or explainations on the web or Youtube. Thanks
Would you guys know how to do that with Blender $$anonymous$$odels? I did the steps in unity, but the tree doesn't show up..
Answer by getyour411 · Sep 12, 2015 at 07:45 PM
Thanks that helped, I had to have the Leaves and bark in one mesh.
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