Check if someone is seeing an object and inside of a trigger?
Hi, I have a bit of functionality where the player is looking for certain objects. I have it set up where when they enter a trigger around that object, they get a bit of dialogue that they found it. As it is right now they can just back into it and get the dialogue without ever actually seeing it. Is there a way that I can make it so that they have to be within the trigger AND looking at the object? Combine the trigger with a raycast?
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