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Question by FarshidAbz · May 22, 2017 at 04:09 AM · monobehavioursave gameapplication.quit

Close application from app list android event

How can I detect application (game) closed from application list in android?

OnApplicationQuit() works only when users close the application from exit button.

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avatar image RobAnthem · May 22, 2017 at 04:06 AM 0
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Well outside simply using Android or Unitys API, you can use a myriad of methods from C# .NET.

This one comes to $$anonymous$$d.

 if (AppDomain.IsFinalizingForUnload())
 {
     // Shutting down
 }

I'm sure a quick google search would provide at least 3 other ways.

avatar image nrvllrgrs · Sep 14, 2017 at 12:06 PM 0
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I'm having the same problem. From in game, if I press Recent Apps button and immediately close the game, then neither OnApplicationPause nor OnApplicationQuit is triggered. But if I select another app and then close the game from Recent Applications, then it saves correctly.

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Answer by ted537 · May 26, 2017 at 04:17 PM

I don't think you can listen to that event, but you can listen to both OnApplicationPause and OnApplicationQuit to cover all cases where the app exits

https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationPause.html https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationQuit.html

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