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Possibility to extract objects from compiled game?
We have purchased 3d model collection which we can use in unity projects but under their TOS nobody else should be able to get the objects by decompiling or extracting them another way. If we publish a unity game to any platform, can we be sure nobody will be able to extract the original 3d objects and their textures?
If we publish a unity game to any platform, can we be sure nobody will be able to extract the original 3d objects and their textures?
It's virtually impossible to prevent that. In Unity even the whole source code of a game can be easily recompiled.
But if the TOS of these 3D models is so strict, they could be only used to (pre-)render images or videos. but never to be included in any executable.
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