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Question by
marcell123455 · Dec 06, 2019 at 04:19 PM ·
androiderrorbug-perhapsocclusion culling
unity3d occlusion culling error Failed getting triangles
Hi, I simply try to build occlusion culling for my scene but I always get this error in the console "Failed getting triangles. Submesh index is out of bounds." until unity shows me a error and than it closes. I have absolutly no idea what it colud be :/
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Answer by $$anonymous$$ · Dec 06, 2019 at 07:05 PM
create new scene, new gameobject, bake lighting, see if problem persist
What does this even mean? What can cause this error?
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