Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Jennifer1 · Mar 20, 2015 at 06:10 PM · coroutinetimer-script

Unity timer script error with coroutine

 IEnumerator KillZombie() {
     yield return new WaitForSeconds(zombieDeathDelay); // waits for zombie corpse removal delay
     PhotonNetwork.Destroy(gameObject);
     Debug.Log("Zombie Died");
     nm.zombieDied();
 }


i am using this code, but i really cant figureout why its not working. plz give me any suggestion or help that what should i do? or give me any other script! thanks

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image tigertrussell · Mar 20, 2015 at 06:21 PM 0
Share

How are you calling it?

avatar image faraz · Mar 20, 2015 at 07:34 PM 1
Share

everything looks perfect. i don't know if there any problem with photon networking..

2 Replies

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by ibnesina · Mar 20, 2015 at 07:42 PM

After looking at your script it seems perfect to me. check your logs and and show us some more detail. Also try to do reimport all and refresh in your assets folder this can update the changes you made if you import any plugin.
for your help try this unity guide and video on unity
http://docs.unity3d.com/Manual/Coroutines.html
http://unity3d.com/learn/tutorials/modules/intermediate/scripting/coroutines
unity timer c# script
Hope you will find this helpfull.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jennifer1 · Mar 20, 2015 at 08:01 PM 1
Share

oops :) thanks its working now!

avatar image
1

Answer by Digital-Phantom · Mar 20, 2015 at 06:34 PM

What exactly is not working? Are you seeing your debug message?

I commented out the PhotonNetwork lines as I'm not using Photon and your code worked fine.

Just call it with

 StartCoroutine(KillZombie());
 

and it should work. Unfortunately I can't help if its Photon related issue

:/

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

25 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to Substitute Coroutine in non-MonoBehaviour Class? 1 Answer

Working projectile scripts do not work due to if condition 1 Answer

Method keeps looping when using waitForSeconds 1 Answer

start coroutine everytime 2 Answers

NullReferenceException in StartCoroutine 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges