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Question by shock455 · Feb 21, 2018 at 03:12 AM · animationpositionbakemass

Mass apply bake into position to all animations

Hello,

I was wondering if there was any way to apply bake to position (rotation, x, z, and y axis) to every animation on a model. After importing 20 models each with 30 animations going one by one animation applying them gets rather time consuming.

Thanks

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avatar image RobAnthem · Feb 21, 2018 at 08:32 AM 1
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Welcome to game development... This is when you write your own editor extension to handle your newly found problem :P

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