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Question by
ml785 · Dec 17, 2021 at 08:43 AM ·
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How do you make a Particle System of weather effect look believable when parented to player camera?
I have a Particle System of a Blizzard effect and I'm trying to make it look convincing that the player is really walking through a blizzard as they traverse the map.
Because it is a small particle system, I opted to make Player Camera its parent so the blizzard effect actually just follows Player. But when Player Camera moves, the Blizzard doesn't convincingly move with it.
Gif of problem: https://i.stack.imgur.com/SBEB4.gif
Does anyone have advice for making the effect look more believable? Thanks!
screenshot of Particle System settings is attached. I have Prewarm checked and there's no Delay on the particle settings. I'm really not sure what else to do...
particle.png
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