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SteamVR - Collider marked as isTrigger won't pass the player through.
I'm making my first VR game and I want to check whether the player entered the room. That's why I have an isTrigger collider in the room's size. Again, it's marked as isTrigger, but it doesn't let the player pass through the collider. I'm sure that it's about this collider, because if I turn it off, the problem disappears.
I use SteamVR plugin for handling VR stuff and teleportation for movement.
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