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Question by merstik · May 14, 2017 at 07:16 PM · unity 5vrexceptionsteamflying

First VR experiment: IndexOutOfRangeException: Array index is out of range.

Hey guys,

I'm trying to learn abit of unity vr development and I was following a guide in this link: https://www.youtube.com/watch?v=p9u3yLUR5CQ&t=635s

I followed everything to the letter but for some reason i'm getting the following exception once I start the game:

IndexOutOfRangeException: Array index is out of range. SteamVR_Controller.Input (Int32 deviceIndex) (at Assets/SteamVR/Scripts/SteamVR_Controller.cs:151) flying.Update () (at Assets/flying.cs:16)

Could anyone help me with this ? :)

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avatar image yaezah · May 14, 2017 at 08:42 PM 0
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Are you using the [CameraRig] prefab from S$$anonymous$$mVR or did you add the s$$anonymous$$mvrs script to your own camera?

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Answer by merstik · May 17, 2017 at 07:21 AM

Thanks for the help all but I have already found a solution on my own. Apparently Unity 5.6 doesn't support SteamVR and it's a known bug (that is not gonna be fixed for some reason :S) so downgrading to 5.5 solved the problem.

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Answer by Fritsl · May 14, 2017 at 08:08 PM

Well, have a look at Assets/flying.cs, line 16, there's apparently an array called at a [number] larger than the array.length .. Have not seen the video, but that's where the error is at least from the log, hope it helps somehow - debug.log the array length just before, see what is called, the error is somewhere there :)

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