- Home /
Empty Object as Parent without Rigidbody?
Hello, Currently I have one Empty object as parent and 3 player objects (where only one is enabled per time):
PARENT EMPTY OBJECT With NO RIGIDBODY
|
|-----Character 1 With his own rigidbody
|------Character 2 With his own rigidbody
|------Character 3 With his own rigidbody
I don't know how to move my player.
If I move the Current enabled child Character object, the Parent Empty object will move along right? Is this bad for performance, since I am moving in it without making him have a rigidbody?
And finally Should be Kinematic or not?
Could you tell me how to manage the movement of the player possibly keeping this structure parent/children?
Is This a Good setup ?
Thank you =)
Your answer
Follow this Question
Related Questions
Extreme slowdown during move request 1 Answer
Children must not flip with parent. 3 Answers
Send message to other objects in list 0 Answers
Parent GameObject dosen't move anymore if the children have a rigidbody 2 Answers
How to drag and drop a instantiate prefab on my mobile game 3D using touchs! 0 Answers