Question by 
               Entretoize · May 12, 2017 at 01:55 PM · 
                animationanimatorcollider2dkeyframes  
              
 
              Animating collider doesn't work
Hi, I'm trying to animate character's colliders to follow its sprite animation, so click my character in the scene and in the animator I select the right animation and click the red dot. Then I click the "edit collider" button and move the collider at the right position and does that for each frame. Keyframes are automatically added but if I go to previous frames nothing seems to have been recorded, the collider stays in the last position.
Is there something else to do or is it simply a bug ?
Thanks
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                