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Question by Hawk690 · May 10, 2017 at 10:16 PM · unity 5static

public static variable not showing on UI Text

Hi guys,

This is a very weird thing which is happening, basically I am trying to print the health on a UI however it is not being displayed. I have try to test with a normal integer and it did work.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SceneManagement;
 using UnityEngine.UI;
 
 public class PlayerHealth : MonoBehaviour {
 
     public static int health = 1000;
     Text healthTxt;
     // Use this for initialization
     void Start () {
         healthTxt = GameObject.Find("healthTxt").GetComponent<Text>();  
     }
 
     // Update is called once per frame
     void Update () {
         healthTxt.text = "Health: " + health;
         if(health <= 0)
         {
             SceneManager.LoadScene(0);
         }
     }
 }
 

Thanks!

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avatar image UnityCoach · May 10, 2017 at 10:41 PM 0
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What does it display? Just "Health: " or nothing?

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Answer by Hawk690 · May 10, 2017 at 11:21 PM

Hi thanks for your interest. I just fixed it! I knew it was a stupid mistake.

Basically all I had to do was to tick "Best Paragraph" from the Text component of the Text object!

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