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Upgraded to 2017.1.0f3 and Now Scenes Are Not Loading Properly?
Hey guys,
I just purchased Unity Plus and it automatically upgraded me to version 2017.1.0f3. It is great so far except for one thing... It seems like the SceneManager is screwing up now! Are there any knows bugs regarding this - I have done a lot of research, but to no avail.
I need to fix this ASAP because I have my beta testing scheduled for tomorrow.
I will be more than happy to provide code, a video file, etc. I just please need to get this fixed right away.
Thank you!
What was your previous version of Unity? Are you using any code that has been deprecated?
5.4.2 was my previous version and I automatically updated some of my code when prompted to by Unity. I have had problems before with upgrading Unity, but I really wanted Unity Plus so I did it anyways. 5.4.2 was perfect! @CraigGraff
I have seen a couple of comments here related to ActiveScene() in Unity2017 scene manager, but don't know of any acknowledged bugs. $$anonymous$$gest you create a simple repro and submit it to Unity as a bug report to investigate.
Okay I will look into that as a last resort. For now, I will check for specifics on what was depreciated. Thank you! @tanoshimi
Answer by ShadyProductions · Jul 23, 2017 at 02:58 AM
Try deleting your library folder and rerun.. (make backup if neccessary). Sometimes unity will mess up things in library, and removing it will allow unity to recreate the library file.
What is the safest way to delete my library folder? Close the Unity program and delete it from my desktop? I am making a backup now just in case @ShadyProductions
I just built project onto my Android after I deleted the Library file, and the same problem is still there! Any other potential solutions?? @ShadyProductions
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