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Question by Bentoon · Nov 16, 2017 at 08:42 PM · movementinputvrnavigationcontrollers

VR Navigation ala TiltBrush or Quill

Hello all, I want to navigate around my VR Scene,much like you do within TiltBrush or Quill (which means using 2 controllers of Oculus/ Vive & probably all the new MR headsets)... By bringing towards each other or pulling them apart you scale =, much like Pinch and Zoom... Also by pushing and pulling you track forward & back...

I want something similar for my Unity Scenes... Any ideas?

I believe VRTK & Google's "tiltBrush toolkit" have nothing similar

Thanks!

~be

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avatar image Bentoon · Nov 19, 2017 at 05:27 PM 0
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Anyone have an idea ?

avatar image CraigGraff Bentoon · Nov 19, 2017 at 06:50 PM 0
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To clarify, are you wanting to zoom in on a view (by moving towards the position being zoomed) or are you wanting to scale the size of the player relative to the environment?

avatar image Bentoon CraigGraff · Nov 23, 2017 at 01:54 AM 0
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@CraigGraff Thanks Craig - Apologies - I didn't get notified of your response. The TiltBrush & Quill scripts allow you to do both. You $$anonymous$$ove by dragging your hands in parallel (like oars) And you Scale by Pinch Zoo$$anonymous$$g your hands together I think this is a great way to Nav in VR and since I make much of my content in Quill and Tilt Brush I'd like to export it to Oculus or Vive Thanks!

HappyHolidays

~be

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Answer by Bentoon · Nov 22, 2017 at 09:37 PM

@CraigGraff

Thanks Craig - Apologies - I didn't get notified of your response. The TiltBrush & Quill scripts allow you to do both. You Move by dragging your hands in parallel (like oars) And you Scale by Pinch Zooming your hands together

I think this is a great way to Nav in VR and since I make much of my content in Quill and Tilt Brush I'd like to export it to Oculus or Vive

Thanks!

~be

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avatar image Bentoon · Oct 30, 2019 at 04:19 AM 0
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big bump!!

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