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closed Jun 30, 2019 at 06:31 AM by
martygrof3708 for the following reason:
Problem is not reproducible or outdated
Question by
martygrof3708 · Jun 08, 2019 at 07:05 PM ·
prefabrandomspawninggenerationendless runner
What is a good way to randomly generate clouds along a path?
I have an endless runner procedurally generated. I want to randomly spawn clouds along the path, without interfering with the path. What is a good way to implement this?
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