Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed Aug 23, 2017 at 08:53 AM by hardartcore for the following reason:

Problem is not reproducible or outdated

avatar image
0
Question by hardartcore · Aug 29, 2016 at 10:01 AM · camerajavascriptscript.

Show device camera preview (Android & iOS)

Hi, I'm new to Unity3D and I'm trying to create a simple example of how to use device camera. I did a little sample project, but can't figure it out what's the problem,because if I run the project on Android it doesn't show camera preview. Here is the script and MainCamera and Place's configurations:

 ![#pragma strict
 
 function Start () {
     Debug.Log("Start");
     var devices: WebCamDevice[] = WebCamTexture.devices;
     for (var i: int = 0; i < devices.Length; i++)
         Debug.Log(devices[i].name);
 
     var deviceCamera: GameObject = GameObject.FindWithTag("Player");
     var webcamTexture: WebCamTexture = new WebCamTexture();
     deviceCamera.GetComponent.<Renderer>().material.mainTexture = webcamTexture;
     webcamTexture.Play();
 }
 
 function Update () {
     Debug.Log("Update");
 }][1]


[1]: /storage/temp/77143-screen-shot-2016-08-29-at-125356-pm.png

Any kind of help and suggestions are welcomed!

Thanks in advance!

screen-shot-2016-08-29-at-125348-pm.png (156.6 kB)
screen-shot-2016-08-29-at-125356-pm.png (130.5 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
0

Answer by macma · Mar 12, 2017 at 07:33 PM

I used RawImage as live window and it worked

 public class LiveShowWindow : MonoBehaviour {
     public RawImage rawimage;
     void Start() {
         WebCamTexture webcamTexture = new WebCamTexture(WebCamTexture.devices[WebCamTexture.devices.Length-1].name);
         rawimage.texture = webcamTexture;
         rawimage.material.mainTexture = webcamTexture;
         webcamTexture.Play();
     }
 }

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

110 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

What's wrong with my script? 2 Answers

Camera Script remove a part. 0 Answers

How do I make a enter and exit car script? 0 Answers

camera script problems and can't see the selected object 0 Answers

speed = transform.rotation * speed; explanation please? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges