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Question by lupitul · May 06, 2017 at 09:03 PM · photoncomponent

How to add an component to PhotonView.observedComponent in script?

Hi, how should i add a component in the script to photon view observedcomponent

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Answer by ChristianSimon · May 08, 2017 at 08:20 AM

Hi,

you can use photonView.ObservedComponents.Add(component); for this. The better way however might be to do this in the editor's inspector.

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avatar image lupitul · May 08, 2017 at 11:35 PM 0
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I tried adding it through an other script to my gameobject that is being created . It works,the only problem is that its not stable all the times . it somtimes add the position and somtimes it doesnt. but overall thank you .

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Answer by lupitul · May 08, 2017 at 10:26 PM

Thankyou for your respond. I tried but still getting error . the problem is i need to add a component when the game is running.

Assets/Scripts/CreatingCollider.js(54,111): BCE0017: The best overload for the method 'System.Collections.Generic.List..Add(UnityEngine.Component)' is not compatible with the argument list '(System.Type)'.

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