Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Sveyh · Apr 22, 2014 at 04:37 PM · textureblenderobjects

Textured buildings in Unity

Hello, I recently created 2 diffirent buildings in blender, and a problem came up...The textures are "linked" to each other. I dont know how I will be able to describe this though but Ima give it a try. I created a Appartment house, and I added textures, it looked awesome and I was happy, then after that I created a Police station and applied textures to it and it looked awesome also but then I turned around and looked at my appartment house, and the textures changed, so I dragged the appartmenthouse texture into that square in the panel, and if I try to change the texture of the appartmenthouse then the police house texture changes...it's really weird and this shit ruins my game...In blender, I marked seems, unwrapped, applied textures - > import to unity3D. Am I missing something?

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ed unity · Apr 22, 2014 at 08:20 PM 0
Share

Are you using the same material for both objects in Unity? $$anonymous$$ost likely Default-Diffuse? If so, create a new material for both objects, drop the different textures onto the different materials and then assign the different materials to the objects. If that is the solution, please post it as the answer.

avatar image Sveyh · Apr 22, 2014 at 08:24 PM 0
Share

I tried creating a new material, add the texture to the material, but Its not possible to drag n drop that material into the "panel" to the left where you add the texture to blender objects

avatar image Sveyh · Apr 22, 2014 at 08:32 PM 0
Share

Oh, ah I will try that, thanks

avatar image morgan23 · Apr 22, 2014 at 09:06 PM 0
Share

Sveyh you should make a mega texture for your buildings ins$$anonymous$$d of having different met just a little tip.

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by xortrox · Apr 22, 2014 at 08:29 PM

This is where the material should go, each of the houses needs their own material to prevent them from using the same texture.

Inspector

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Sveyh · Apr 22, 2014 at 08:35 PM -1
Share

Yep, you solved my problem, thanks dude :)

avatar image xortrox Sveyh · Apr 22, 2014 at 09:04 PM 0
Share

I've posted my comment as the answer, please accept it and remember to comment ins$$anonymous$$d of posting an answer in the future :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

23 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Modeled Terrain In Blender Not Accepted In Unity 1 Answer

Blender Texture Import Into Unity Help 1 Answer

Number of Materials Import Blender Unity 0 Answers

How to add texture to Blender objects properly? 2 Answers

Two-sided Objects from Blender to Unity3d 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges