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Question by tjPark · Feb 17, 2016 at 09:38 PM · 2dspriterenderingsprite renderer

how to make SpriteRenderer visible only in bounds (2D)

I'd like to make scrollable image gallery box, not GUI but using GameObjects. Scroll is ok. I could do in some way but I don't know how to render only part of gallery images, which are only in specific bounds.(like gallery pop-up).

I found some answers related articles with Unity GUI but not for SpriteRenderers Can anybody give me a clue??

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Answer by tjPark · Apr 09, 2019 at 05:58 AM

Use Sprite Masks : https://docs.unity3d.com/Manual/class-SpriteMask.html

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