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Making a Blanket with Cloth Property not fall through floor
I want to make a blanket on a bed, and currently it is falling straight through the floor. I have made it a rigid body with a cloth collider, and have highlighted all of the vertices in the mesh, but this makes the blanket act as a piece of wood. How do I make sure the blanket does not fall through the ground when it's lying on the bed, but acts like a cloth when I pick it up?
Hi, anshulagg. I know it's been 2 years, but did you solve it? I'm struggling with the same thing: The floor, since cloth only collides with spheres and capsules, and floor has a box collider
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