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Question by vigeriegofelipe · May 17, 2018 at 06:38 PM · scripting problemerrorfunctions

HELP the completeLevel function doesnt work (c#),why doesnt my trigger object work?

using UnityEngine; using UnityEngine.SceneManagement;

public class GameManager : MonoBehaviour {

 bool GameHasEnded = false;

 public void CompleteLevel()
 {
     Debug.Log("pls");
 }

public void EndGame() { if (GameHasEnded == false) { GameHasEnded = true; Restart();

     }
 }

void Restart() { SceneManager.LoadScene(SceneManager.GetActiveScene().name); } } this is the script for the game manager that needs to show a messege when the player colides whith the trigger but i cant link it :(

using UnityEngine;

public class EndTrigger : MonoBehaviour { public GameManager gameManager;

void OnTriggerEvent() { gameManager.CompleteLevel;//this is underlined red i dont know why } } this is the scrip for the trigger object,please help, excuse my bad english ,im very frustated, please i hepl me fix this! script for game manager:

using UnityEngine; using UnityEngine.SceneManagement;

public class GameManager : MonoBehaviour {

 bool GameHasEnded = false;

 public void CompleteLevel()
 {
     Debug.Log("pls");
 }

public void EndGame() { if (GameHasEnded == false) { GameHasEnded = true; Restart();

     }
 }

void Restart() { SceneManager.LoadScene(SceneManager.GetActiveScene().name); } } this is the script of the game manager that restarts the level and shows a messege when you pass throug the trigger, but the "CompleateLevel" fuction is underlined red and doesent let me link the manager to the triger script for the trigger:

using UnityEngine;

public class EndTrigger : MonoBehaviour { public GameManager gameManager;

void OnTriggerEvent() { gameManager.CompleteLevel; } } please help im going nuts, excuse my bad english

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