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closed Jul 02, 2017 at 03:08 AM by
jigwiz for the following reason:
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Question by
jigwiz · May 04, 2017 at 12:43 AM ·
raycastparticleslinerenderer
How do I destroy particles with raycast?
I have particles with collider enabled. The generated particles need to be destroyed when the ray hits them. I have researched having the particles being destroyed when line renderer interacts with them but that seems to not be the best way to do this.
Can anyone provide any insight to this issue?
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