Question by
davidlively · Jan 03, 2016 at 09:22 AM ·
unity 53dsmaxvray
3DSMAX + V-Ray into Unity 5?
I have a 3DS MAX scene that relies heavily on V-RAY for grass and some other things. I need to get this into Unity 5.
Is there any good way to do this, other than manually replacing all of the materials in MAX? It doesn't need to be perfect - this is part of a larger demo and will only be shown for a few seconds.
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