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Question by ChompIV · Jun 12, 2017 at 09:07 AM · camerajavascriptcrashfovfrustum

Screen Position Out of view frustum error while zooming in gun

So im getting this error:

https://gyazo.com/7d7ea050be9516e3a961a4103f46d1e5

My script is this (it zooms and unzooms and if I spam it a lot and bring up the pause panel the camera totally glitches out and gives me that error). I tried the scene closing and reopening and restating unity, this is a new bug since I implimented the zoom feature. Any help would be greatly appreciated. :) Script (java): private var baseFOV : float; private var speed : float = 37.5f;

 function Start () {
     baseFOV = Camera.main.fieldOfView;
 }
  
 function Update () {
     if (Input.GetMouseButton(1))
     {
         Camera.main.fieldOfView = Mathf.Lerp(Camera.main.fieldOfView,40,Time.deltaTime*speed);    Time.timeScale = 0.4f;
         Time.fixedDeltaTime = 0.02f * Time.timeScale;
     }
 
     else {
         Camera.main.fieldOfView = Mathf.Lerp(Camera.main.fieldOfView,baseFOV,Time.deltaTime*speed);   Time.timeScale = 1;
         Time.fixedDeltaTime = 0.02f * Time.timeScale;
   
     }
 }

Thank you!

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