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Question by RedRaiRobot · Dec 31, 2018 at 08:00 PM · rigidbodyplayerplayer movementcollisionscollision issues

Player passing through objects

Collisions with the player have always worked, but ever since I've added projectile collisions, the player passes through everything, including the floor. The player has a rigidbody, and has continuous collision detection. Both objects have is trigger checked. Player code: https://paste.myst.rs/paste?id=EpWOp6xsD4gU9R

Bullet code: https://paste.myst.rs/paste?id=jEDXQMrfOJfOX3

Thanks for taking your time to read this.

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Answer by Snipe76 · Jan 02, 2019 at 08:03 PM

if your player collider is checked as trigger, it means it doesn't have any collision with the world and he will pass through everything.

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