Player passing through objects
Collisions with the player have always worked, but ever since I've added projectile collisions, the player passes through everything, including the floor. The player has a rigidbody, and has continuous collision detection. Both objects have is trigger checked. Player code: https://paste.myst.rs/paste?id=EpWOp6xsD4gU9R
Bullet code: https://paste.myst.rs/paste?id=jEDXQMrfOJfOX3
Thanks for taking your time to read this.
Answer by Snipe76 · Jan 02, 2019 at 08:03 PM
if your player collider is checked as trigger, it means it doesn't have any collision with the world and he will pass through everything.
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