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How does sensitivity, in input manager, affect joystick axis?
How does sensitivity, in input manager, affect joystick axis?
The documentation I was able to find for sensitivity only covers keyboard and mouse.
Edit:
This is the information I've found:
https://docs.unity3d.com/Manual/class-InputManager.html
Sensitivity - For keyboard input, a larger value will result in faster response time. A lower value will be more smooth. For Mouse delta the value will scale the actual mouse delta.
https://docs.unity3d.com/Manual/ConventionalGameInput.html
Sensitivity - Speed in units per second that the the axis will move toward the target value. This is for digital devices only.
Answer by Ebonicus · Jan 16 at 11:16 PM
Sensitivity actually reduces the max value send by the hardware, it does not truly respond like a sensitivity since it minimizes the actual value. Set to 1 and build your own sensitivity with lerped value instead, it works much nicer.