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Assigning Kinect joints to unity character
Hey, I am trying Kinect and Unity to develop a game. I don't use neither Zigfu nor Open NI. I have trouble to make the character in Unity moving like the player (assigning kinect joints coordinates to the character). Can anyone help me please
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Why not use Zigfu or OpenNI? You can be up and running in $$anonymous$$utes. What are you using?
we are using $$anonymous$$inect SD$$anonymous$$. we want to assign the joints coordinates taken from the kinect to the character joints but the character doesn't move in a good way
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