Tips on starting a RPG project (design)
So I'm starting a RPG game project as my final senior year project in college and I need some tips on what to do first. I just need to make a very, very basic prototype and this is what I plan to do:
design a simple game scene where the player can move (add some trees, small patches of grass, a few houses. doesn't need to be interactive)
create the player object, add basic movement
This is all I need but I need some tips on how to approach this. Is it better to first create the player or design the scene where he will move?
Plan your level first for certain things related to controls. - will there be jumping required? - ducking / crouch?
Other than those, if the world is not interactive it can be built regardless of player controls.
What will you be graded on? That may help give more precise answer
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