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Question by hArtdirector · Jul 27, 2017 at 10:04 PM · c#arraylistaverage

Array with pushing values?

Hello there, I have a FLOAT called "p" and it changes in every single update. Now i wanted to store like the last 100 values of it. So basically the oldest one always gets overwritten by the newest one in a predefined range of 100 values.

In the next step i want to return the average of those 100 values, but that should not be the problem.

So how would i store that values ? Ive read Lists in unity would be an alternative to arrays here, but i have no i idea how to do that push-operation. Im using c# and unity 5.6.

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avatar image Ahndrakhul · Jul 28, 2017 at 10:57 PM 0
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Do you want to start with an empty array/list with a max capacity of 100, and wait until it fills completely before you start overwriting old values and getting the average?

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