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Failed to update Android SDK Package List - Unity 2019.2.10f1
When I try to export the game build for the Android platform, I started getting this error:
Within the Project Settings - Minimum API Level and Target API Level not get loaded anyhow! While I have used all default Unity provided settings to export Android build. Here is the image to illustrate this:
Now what to do to solve this error?
I have already read all the threads related to same problem but overall I can't able to find the solution that actually worked for me.
Answer by manishamak · Sep 23, 2020 at 05:51 AM
step 1 - Disable all checkmarks in preferences and close editor. step 2 - Reopen the editor Enable all checkmarks in preferences after that hit the play button. Now it will start resolving dependencies for android and the problem will be solved
I spend more than 7 hours thinking that android studio is at fault. I tried reinstalling android studio, reinstalling unity, and all other suggestions. Your answer saved me.... thanks a million!
Answer by cftcimert · Sep 15, 2020 at 08:37 AM
Remove tick and select again.
This actually works for me thanks a lot @ciftci$$anonymous$$ert
I also needed a restart in-between unselect-select as stated in another answer: http://answers.unity.com/answers/1774379/view.html
Answer by VIMALATHITHYANRAJA · Oct 04, 2020 at 07:00 AM
remove a tick from NDK ,,, EDIT >PREFERENCES>EXTERNAL TOOLS THIRD TICK BOX
REMOVETICK ON IT ,BUILD AND RUN ENJOY
Answer by RHPOSITIVE · May 25, 2021 at 10:15 AM
1) Project Settings > Player > Target API Level: Change "Automatic" to "Android 11" (or else) 2) Play once and Stop. 3) Change target api level to Automatic.
I don't know if the problem is the same, but this is how I handle it every time.
Answer by egPedroso · Apr 29, 2020 at 01:28 AM
I had the same issue. After I uninstalled Java SE Development Kit version 12, installed version 8 and rebooted, it was solved. Hope it helps you as well.
Java SE Development Kit 8u144 downloads.
This StackOverflow answer helped me.
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