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Question by
sTs_28 · Nov 10, 2017 at 11:32 AM ·
uifpscanvasperformancescreenspace
camera space performance/ aligncanvasrecttransformwithcamera
Hi, i want to boost performance of my game, and i find out that process aligncanvasrecttransformwithcamera takes 20 ms even in empty scene. In scene i have canvas for my ui, setted to screen space camera, and if i set canvas to overlay, my fps have 2x boost from 30 fps to 60. But i want to scale my ui for multiple resolutions so why aligncanvasrecttransformwithcamera eat all my performance?
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