Question by
chenhollander2002 · Oct 29, 2017 at 03:55 PM ·
multiplayerfpssynchronization
Syncing a prefab color on all clients Uweb
hello there, im making myself a simple fps, this is my first multiplayer game and it seems like im doing well, i have a lobby, players can connect and even shot and dmg each other. i make the players prefab color from the color hook i wrote on lobby manager, and i want the shot color to be the same as the players color, which i did but it only shows on server client (host), so how can i make the shots color sync between all clients??? help please!![alt text][1] [1]: /storage/temp/104660-2017-10-29.png this is my insantiating shot code, where i try to make the shots color the same as the players color (allready cheked if local player on calling funciton Cmdshot)
2017-10-29.png
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