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Can't get Oculus Go controller to interact with Canvas
I'm trying to use an Oculus Go controller to interact with a Unity canvas, and no matter I do I can't get it to work. I've tried searching on Forums and Google and done everything they've said, read through Oculus' developer blog, implemented it. I added the line rendered to see where it's pointing, made sure it's on the right physics layer, have the latest Oculus Utilities.... Every time I think I get somewhere, there's something else that stops me. I've been trying everything I can, could I possibly video chat with someone or something? Just so I could show what's going on, it seems like so much to explain.
Thanks, David
Answer by TicklePickle · Mar 21, 2019 at 10:40 PM
I in the same boat as you - but this may help - there is a link to YouTuber made Named Anthony VR that has made I think 5 or 6 videos "recently" regarding this subject - I hope this helps....check it out : https://www.youtube.com/channel/UCG8bDPqp3jykCGbx-CiL7VQ
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