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Question by LaurynasLubys · May 19, 2017 at 09:45 PM · shader

Specular colored shader problems after 5.6.1 update

Hey, I jsut updated to 5.6.1. My character was using Specular colored shader. Now it has an issue - corners blink in a grained white color, after shininess is set above 0.

Anyone else experienced this, do you know how to fix it ? alt text Thank you

specularcolor.jpg (196.3 kB)
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Answer by LaurynasLubys · May 23, 2017 at 07:02 PM

It seems all Shaders and their Shininess variable will cause such issues now. Anyone?

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avatar image LaurynasLubys · May 23, 2017 at 09:45 PM 0
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I tried updating to beta version of Unity 2017.1.0b6, same problem exists over there. Then I downgraded to Unity 5.6.0 - same problem, Then downgraded to 5.5.3 and problem disappeared.

I also tried checking shaders with default cube/sphere - it seems i does not exist. So problem exists further from 5.5.3 on not default models (various, sharper angles) ?

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